Top 10 overhyped games
Please note: just because a game didn't deliver on everything it said it would doesn't mean it was bad. A number of these games were still good, or at least decent. They just didn't deliver of everything they were meant to. Crackdown was something of a surprise hit when it arrived on the Xbox It had a hand in starting the "superhero sandbox" subgenre, which games like InFamous and Prototype expanded on, and garnered its fair share of fans.
The success ensured that a sequel was on the way, eventually announced at E3 The main focus of the promotion was that it would feature multiplayer, which was naturally appealing to those wanting to take down multi-million dollar crime syndicates with their buddies.
About a year later, the game was released. The problem with Crackdown 2 it was basically more of the same, but worse. Very little in terms of gameplay was changed and the game actually featured less variety than its predecessor.
Players could be forgiven for thinking it was the same game, or at least part of the same game. The story of Crackdown 2 was cut down in comparison to the first Crackdown , which left some wondering why they were fighting the good fight, doing the same thing over and over again.
This game did not deliver. The Final Fantasy series has been through a lot of changes over the years. Starting as the originator in high fantasy and RPGs on this side of the planet, it evolved into a tech-punk sort of story featuring characters with ridiculous hair and equally ridiculous weapons, and has got to the point where no one knows what to expect next. XIII was the first to appear on the current console generation so naturally, fans were hyped, particularly PS3 fans who needed exclusives.
This sounded almost like a death knell for the PS3, and many were saying that if Metal Gear Solid 4 jumped ship as well, the system was finished. Very linear gameplay and a problematic fighting system hurt the appeal of the game, while its story also failed to deliver.
Despite the criticism, there are loyal fans who fiercely defend it. Peter Molyneux has become something of a joke to some gamers. He's become infamous for promising incredible things in his games and failing to deliver on such a level that it's spectacular. Nowhere was this more apparent than with Fable for the Xbox.
The finished game was so far removed from the initial reveal that a class action lawsuit was brought against SEGA. The initial reveal stole E3 in , showing a game which almost too good to be true. Many of us bought it, though.
We believed the immersive world, integrated multiplayer and staggering graphics. Even after lengthy delays, there was hope. When Watch Dogs finally arrived, it wasn't awful, but it was a more linear, ordinary experience than all but the most cynical gamer would have expected. Crysis was a reason to upgrade to a more powerful machine. A benchmarking game, that showed off the bleeding edge technology achievable on PC.
What a time to be alive. How could a game demanding enough to actually kill your PC live up to the hype? With great difficulty. Still, though: those fronds. Holy shit. There was plenty of reason to be excited about Elder Scrolls Online.
The idea of exploring all of Tamriel was hugely enticing. And then there were those cinematic trailers, which showed sweeping, high-fantasy battles and crackling magic.
Like a some other games on this list, the hype for Homefront originated from it challenging another big-budget title. In this case, it was Call of Duty. With THQ clawing at the lucrative shooter market, they threw every penny they had at Homefront.
Add an uneasy story about the Korean occupation of the US, written in part by John Milius, and Homefront became the definition of a doomed, middling shooter. Yes, there was a time when we got excited about a game called Spore. He's become infamous for promising incredible things in his games and failing to deliver on such a level that it's spectacular. Nowhere was this more apparent than with Fable for the Xbox. Peter promised incredible things, like "trees that grow in real time", "rival factions that go to war with you", "characters that age over time" and so on.
With all this and more going into one game, Fable had to be one of the best things ever, right? Well, not exactly. For starters, none of the three things mentioned made it into the game. Yes, your character did grow up, but via a timeskip rather than over time. You could choose between good and evil, you could get married, you could make your character fat or thin, but it ultimately didn't mean anything.
The ending was still the same and your choices really didn't change much of anything. All the choices seemed tacked on for gimmick's sake. Still, Fable has its fans who enjoy it for what it is but it didn't contain everything Molyneux said it would, and that's why it makes it onto the list.
In a world where Halo was gaining ground and Call of Duty was pushing FPS games as the big genre, gamers were getting tired of playing the same scenario over and over and over.
So, the series disappeared for a while before being set for a reboot. EA would take Medal of Honor the Modern Warfare route and bring its next story to present day Afghanistan, with actual members of the armed forces helping develop the game.
While the new Medal of Honor was praised for its change in setting, it was more of the same the genre already had to offer. We had Battlefield: Bad Company and Call of Duty already and this game followed a similar path, only without anything new attached to it. In doing so, it just became another run-of-the-mill shooter. It would have its audience, but wouldn't be the groundbreaking experience it promised to be for critics or gamers, and certainly not a contender to take down Call of Duty like EA promised.
Homefront had a lot of promise behind it. Instead of being an ultra-futuristic space shooter or one taking place in a famous historical war, it would take place in the near future and tell the close-to-home story of a battle between scattered U.
Forces and an oppressive Korean government. It was something different and held a lot of expectations as a new force in FPS gaming.
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